Algebraic Lab: Pedagogical Tool to Teach and Learn Algebra through Game

Authors

  • R. N. Farah Author
  • K. Amarpreet2 Author
  • R. L. Zuraida Author
  • M. Muzirah Author
  • A.F.M. Ayub Author
  • S. U. Nida6 Author
  • S. Rejeki Author
  • N. Irwan Author
  • S. Rejeki Author

Keywords:

Usability, Pedagogical Tool, Algebra, Game, Teaching Tool, Manipulative

Abstract

This study aims to examine the usability of ‘Algebraic Lab’ as a learning aid in learning Mathematics topic 
of Algebra for Form Two. The method used is product design and development research by using ADDIE 
model. The approach of this study is quantitative. A total of 100 Form Two students around Perak were 
randomly selected for this study. Before the questionnaire was distributed, students were taught how to 
use the ‘Algebraic Lab’. Quantitative data were analyzed descriptively. Based on the mean analysis, the 
usability of ‘Algebraic Lab’ as a learning aid is 3.15 which is a moderate level. In conclusion, ‘Algebraic 
Lab’ is suitable for use as a learning aid for Algebra topics. The implication of this study shows that the 
process of teaching and learning in Malaysia through games can increase the understanding and attract 
students’ attention to learn the topic of Algebra. In addition, the ‘Algebraic Lab’ gives positive impact to 
students, teachers, schools and the Ministry of Education Malaysia in an effort to make changes in terms 
of learning from conventional to nowadays modern learning techniques. 

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Published

2026-10-27

How to Cite

Algebraic Lab: Pedagogical Tool to Teach and Learn Algebra through Game . (2026). Review of International Geographical Education Online, 11(4), 952-961. https://rigeo.org/index.php/rigeo/article/view/257