Design of Teaching Materials (Modules) Based on Hyper content

    Rasmin Simbolon ,Abdul Hasan Saragih ,Julaga Situmorang
    Keywords: Development, Teaching Materials (Modules), Hypercontent, and QR Code ,

    Abstract

    Abstract
    With the ability to develop creativity and innovation, in this era of industrial revolution 4.0, human
    work can be replaced by computers or robots; One example is the self-checkout system whose
    job is to process consumer transactions quickly with the support of Quick Response Code (QR
    Code) technology. The author always wondered as to why the QR Code has not been used in
    teaching materials (modules) for Physics lessons in high school, because with this QR code it is
    predicted that students can connect with subject matter, especially now that the world is
    experiencing COVID-19 pandemic. The purpose of textbooks (modules) is to optimize learning
    activities and learning outcomes. The uniqueness of the hypercontent-based module designed
    by the researcher is as follows: module: 1) engages the interest of readers; 2) written and designed
    for use by learners; 3) explain the purpose of the training; 4) organized according to the “flexible
    learning” model; 5) structured according to the needs of students and according to basic
    competency and skill standards; and 6) optimizes services to students. The results of this study are
    that the development of hypercontent-based textbooks (modules) for Class X Physics in high
    school has met the criteria for proper and effective use, as the average score of each aspect of
    teaching materials (modules) according to design experts is 4.75.; material experts gave 4.65;
    media experts gave 4.54; teachers as user gave 4.68; students as users in one-on-one trials gave
    4.67; small group trial resulted in score of 4.77 and field trial resulted in 4.81, all of which were in the
    4≤Va<5 interval, and therefore has reached the qualification for use.

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